A private Warhammer Online server, Return of Reckoning, has seen dedicated fans unofficially bring the MMO back from the grave, and the team behind the project goes beyond just giving fans a place to play the game.
Released in 2008, Warhammer Online: Age of Reckoning released by EA was billed as a true World of Warcraft killer. This, of course, did not happen. The game failed to find a large enough audience and the servers were taken offline in 2013. But, as Eurogamer noted, that hasn’t stopped dedicated fans from bringing the dead MMO to new life. for a long time, even going so far as to patch unfinished content that has never been officially released.
When Warhammer Online first came out, it included two completed capitals, Altdorf and The Inevitable City. But two additional capitals, the dwarf city of Karaz-A-Karak and the Greenskin house of Karak Eight Peaks, were featured in the game’s beta before being removed before the full game launches.
The team behind Return of Reckoning has now reintroduced these two missing capitals to the private server for players to enjoy. New trailer for resurrected content says the feat was only possible thanks to volunteers who dedicated thousands of hours to completing what former developer Mythic Entertainment started all those years ago .
Even though Warhammer Online is technically dead, Return of Reckoning appears to be thriving. The server frequently hosts in-game community events and even recently hosted a chat with former Mythic Entertainment developers as part of Warhammer Online’s recent 13th anniversary.
Although Warhammer Online no longer exists, there is no shortage of Warhammer themed games these days. Total War: Warhammer III recently experienced a delay until 2022, but developer Creative Assembly says the game’s release will only be the beginning, with several years of content and support planned.
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